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//! A TailwindCSS-compatible utility-first CSS generation library written in Rust.
//!
//! ## A brief introduction to utility-first CSS frameworks
//!
//! Traditionally, whenever you need to style something on the web, you write CSS in a dedicated
//! file and apply the rules using classes in your HTML, like that:
//!
//! <div style="margin-top: 1rem; margin-bottom: 1rem;"></div>
//!
//! <div class="notification">
//! <div class="notification-header">
//! <div class="app-icon"></div>
//! A new Javascript library has been released!
//! </div>
//! <div class="notification-body">
//! The library <code>react</code> has just been released, did you know it?
//! It is <i>a JavaScript library for creating user interfaces</i>.
//! </div>
//! <div class="notification-footer">
//! <a href="#" class="dismiss-button">Dismiss</a>
//! <a href="#" class="try-button">Try it here!</a>
//! </div>
//! </div>
//!
//! <div style="margin-top: 1rem; margin-bottom: 1rem;"></div>
//!
//! <style>
//! .notification {
//! width: 30rem;
//! box-shadow: 1px 1px 5px 2px #e5e7eb;
//! border-radius: 0.8rem;
//! font-family: sans-serif;
//! }
//!
//! .notification-header {
//! padding: 0.5rem 1rem;
//! display: flex;
//! align-items: center;
//! }
//!
//! .app-icon {
//! background-color: rgb(37 99 235);
//! border-radius: 50%;
//! width: 1.2rem;
//! height: 1.2rem;
//! margin-right: 1rem;
//! }
//!
//! .notification-body {
//! padding: 1rem 1.5rem 1.5rem 1.5rem;
//! }
//!
//! .notification-footer {
//! display: flex;
//! justify-content: space-between;
//! }
//!
//! .dismiss-button {
//! color: rgb(225 29 72);
//! padding: 0.5rem 1rem;
//! }
//!
//! .try-button {
//! background-color: rgb(37 99 235);
//! color: white;
//! border-bottom-right-radius: 0.8rem;
//! border-top-left-radius: 0.8rem;
//! padding: 0.5rem 1rem;
//! box-shadow: 1px 1px 5px 1px rgb(37 99 235);
//! }
//! </style>
//
//! <div class="example-wrap"><pre class="rust rust-example-rendered"><code><span class="kw"><div</span> class=<span class="string">"notification"</span><span class="kw">>
//! <div</span> class=<span class="string">"notification-header"</span><span class="kw">></span>
//! <span class="kw"><div</span> class=<span class="string">"app-icon"</span><span class="kw">></div></span>
//! A new Javascript library has been released!
//! <span class="kw"></div></span>
//! <span class="kw"><div</span> class=<span class="string">"notification-body"</span><span class="kw">></span>
//! The library <span class="kw"><code></span>react<span class="kw"></code></span> has just been released, did you know it?
//! It is <span class="kw"><i></span>a JavaScript library for creating user interfaces<span class="kw"></i></span>.
//! <span class="kw"></div></span>
//! <span class="kw"><div</span> class=<span class="string">"notification-footer"</span><span class="kw">></span>
//! <span class="kw"><a</span> href=<span class="string">"#"</span> class=<span class="string">"dismiss-button"</span><span class="kw">></span>Dismiss<span class="kw"></a></span>
//! <span class="kw"><a</span> href=<span class="string">"#"</span> class=<span class="string">"try-button"</span>>Try it here!<span class="kw"></a></span>
//! <span class="kw"></div></span>
//! <span class="kw"></div></span>
//! </code></pre></div>
//!
//! However styling this way is pretty boring because you need to think of good class names and
//! you have to repeatedly switch between several files, it could be better. Utility-first CSS
//! frameworks takes a new approach by using minimal and pre-defined class names directly linked to
//! its CSS rule content. The CSS file will then be generated
//! [on-demand](https://antfu.me/posts/reimagine-atomic-css#on-demand-way) allowing the classes
//! to be very flexible and customizable. This approach lets you quickly prototype visual HTML
//! elements and encourages you to turn them later into components using your favorite web framework.
//! It also makes building a responsive website easier and forces it to be closer to your design
//! system:
//
//! <div class="example-wrap"><pre class="rust rust-example-rendered"><code><span class="kw"><div</span> class=<span class="string">"w-128 text-md shadow-[1px_1px_10px_2px_#e5e7eb] rounded-xl"</span><span class="kw">>
//! <div</span> class=<span class="string">"p-3 flex items-center"</span><span class="kw">></span>
//! <span class="kw"><div</span> class=<span class="string">"bg-blue-500 rounded-full w-5 h-5 mr-3"</span><span class="kw">></div></span>
//! A new Javascript library has been released!
//! <span class="kw"></div></span>
//! <span class="kw"><div</span> class=<span class="string">"p-6 pt-4"</span><span class="kw">></span>
//! The library <span class="kw"><code></span>react<span class="kw"></code></span> has just been released, did you know it?
//! It is <span class="kw"><i></span>a JavaScript library for creating user interfaces<span class="kw"></i></span>.
//! <span class="kw"></div></span>
//! <span class="kw"><div</span> class=<span class="string">"flex justify-between"</span><span class="kw">></span>
//! <span class="kw"><a</span> href=<span class="string">"#"</span> class=<span class="string">"p-3 text-rose-600"</span><span class="kw">></span>Dismiss<span class="kw"></a></span>
//! <span class="kw"><a</span> href=<span class="string">"#"</span> class=<span class="string">"p-3 bg-blue-600 text-white rounded-br-xl rounded-tl-xl shadow shadow-blue-600"</span>>Try it here!<span class="kw"></a></span>
//! <span class="kw"></div></span>
//! <span class="kw"></div></span>
//! </code></pre></div>
//!
//! There is already a lot of utility-first frameworks like [Tailwind
//! CSS](https://tailwindcss.com), [Windi CSS](https://windicss.org), [Twind](https://twind.dev)
//! and [Uno CSS](https://uno.antfu.me), but `encre-css` is unique because it is written in Rust and
//! uses a new architecture, making it **the fastest utility-first framework** (according to the
//! benchmark [here](https://gitlab.com/encre-org/encre-css-bench) based on
//! [Uno CSS' benchmark](https://github.com/unocss/unocss/tree/main/bench)).
//!
//! ## Getting started
//!
//! Add `encre-css` to your `Cargo.toml`:
//!
//! <div class="example-wrap"><pre class="rust rust-example-rendered"><code><span class="kw">[dependencies]</span>
//! encre-css = <span class="string">"0.12.0"</span></code></pre></div>
//!
//! Generating styles takes two steps:
//! - You need to _configure_ the CSS generation by making a [`Config`] structure.
//! It can be created by reading a [TOML](https://toml.io) file using
//! [`Config::from_file`] or by using the default values with [`Config::default`];
//! - Then, you need to _generate the styles_ based on some sources using the [`generate`]
//! function. This function will scan the content of the sources, extract atomic classes and
//! generate the style needed for each class.
//!
//! ### Example
//!
//! ```
//! use encre_css::Config;
//!
//! let config = Config::default();
//! let generated = encre_css::generate(
//! [r#"<p class="w-auto bg-red-200 rounded-md">Hello world!</p>"#],
//! &config,
//! );
//!
//! assert!(generated.ends_with(".w-auto {
//! width: auto;
//! }
//!
//! .rounded-md {
//! border-radius: 0.375rem;
//! }
//!
//! .bg-red-200 {
//! --en-bg-opacity: 1;
//! background-color: rgb(254 202 202 / var(--en-bg-opacity));
//! }"));
//! ```
//!
//! ### What to do next
//!
//! 1. The documentation about the composition of a class (also named selector) is [here](crate::selector).
//! 2. The documentation about all utility classes (handled by plugins) is [here](crate::plugins).
//! 3. The documentation about the reset CSS commonly used (also named preflight) is [here](crate::preflight).
//!
//! ## Command line interface
//!
//! A command line interface is also available. Install it using:
//!
//! ```bash
//! cargo install encre-css-cli
//! ```
//!
//! Then run `encrecss --help` for instructions on how to use it.
#![doc(html_logo_url = "https://gitlab.com/encre-org/encre-css/raw/main/.assets/logo.png")]
#![forbid(unsafe_code)]
#![warn(
missing_docs,
missing_debug_implementations,
trivial_casts,
trivial_numeric_casts,
unstable_features,
unused_import_braces,
unused_qualifications,
unreachable_pub,
rustdoc::private_doc_tests,
rustdoc::broken_intra_doc_links,
rustdoc::private_intra_doc_links,
clippy::unnecessary_wraps,
clippy::too_many_lines,
clippy::string_to_string,
clippy::explicit_iter_loop,
clippy::unnecessary_cast,
clippy::missing_errors_doc,
clippy::pedantic,
clippy::clone_on_ref_ptr,
clippy::non_ascii_literal,
clippy::dbg_macro,
clippy::map_err_ignore,
clippy::use_debug,
clippy::map_err_ignore,
clippy::useless_let_if_seq,
clippy::verbose_file_reads,
clippy::panic,
clippy::unimplemented,
clippy::todo
)]
#![allow(clippy::module_name_repetitions, clippy::must_use_candidate)]
pub mod config;
pub mod error;
pub mod generator;
pub mod plugins;
pub mod preflight;
pub mod scanner;
pub mod selector;
pub mod utils;
pub use config::Config;
pub use error::{Error, Result};
pub use generator::generate;
pub use preflight::Preflight;
pub use scanner::Scanner;
pub use toml::toml;
/// Various helper preludes.
pub mod prelude {
/// Prelude including all necessary structures, functions and modules used to build a new plugin.
///
/// It should be included using:
///
/// ```
/// use encre_css::prelude::build_plugin::*;
/// ```
pub mod build_plugin {
pub use crate::{
generator::{generate_at_rules, generate_class, generate_wrapper},
generator::{ContextCanHandle, ContextHandle},
plugins::Plugin,
selector::Modifier,
utils::{buffer::Buffer, color, format_negative, shadow, spacing, value_matchers::*},
};
pub use std::fmt::{self, Write};
}
}